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Craps

 

The Game
Craps is a game where players roll a pair of dice with the goal of rolling specific number combinations to win. There are dozens of different bets available to the player.

 

How to Play
The first roll of the dice in a new round is called the "Come Out Roll." The Pass Line Bet is the basic opening bet in craps and is made just before the Come Out Roll. Pass Line Bets win when the Come Out Roll is 7 or 11, and lose when the Come Out Roll is 2, 3, or 12. If 4, 5, 6, 8, 9, or 10 is rolled on The Come Out Roll, that number becomes "the Point." The puck labeled "ON" shows that the Point has been established, and is located on the craps table over the box for the number rolled as the Point: "4, 5, SIX, 8, NINE, or 10."

To end a round of craps and resolve Pass Line Bets, you must roll either the Point or 7 after the Come Out Roll. Pass Line Bets cannot win until the Point is rolled; they cannot lose until 7 is rolled. Because unresolved Pass Line Bets may not be removed, players must wait for a roll of the Point or 7 to determine the fate of their Pass Line Bets.

 

Selecting Dice
You are offered a selection of dice to choose from. Any two dice may be selected (they don't have to match). The choice of a new pair of dice is offered whenever you "Seven Out" (roll 7 after a Point has been established).

 

Betting
Bets are placed in the various areas on the craps table, before the dice are rolled. Left-click on the chip of the value you wish to wager, then left-click in the area where you wish to place the chip. If you want to alter or remove a bet, right-click on your wagered chips. After placing your bets, click the ROLL button to roll the dice.

 

Pass Line Betting
Bet placed before Come Out Roll

  • Win: when the Come Out Roll is 7 or 11
  • Lose: when the Come Out Roll is 2, 3 or 12
  • Point: when the Come Out Roll is 4, 5, 6, 8, 9, or 10. To win, you must roll the Point again before rolling 7; if 7 appears before rolling the Point, you lose.

A Pass Line Bet is placed in the "PASS LINE" bar. This bet is made before the Come Out Roll. This bet wins when the Come Out Roll is 7 or 11, and loses if 2, 3 or 12 is rolled. If 4, 5, 6, 8, 9, or 10 is rolled, that number becomes "the Point." To win a Pass Line Bet, you must roll the Point again before rolling 7. If you roll 7 before rolling the Point again, the Pass Line Bet loses. This bet pays even money (1 to 1). Once the Point has been established, unresolved Pass Line Bets may not be removed or reduced and can only be resolved by a roll of the Point or 7.

 

Don't Pass Bets
Bet placed before Come Out Roll

  • Win: when the Come Out Roll is 2 or 3
  • Lose: when the Come Out Roll is 7 or 11
  • Push/Tie: when the Come Out Roll is 12
  • Point: when the Come Out Roll is 4, 5, 6, 8, 9, or 10. To win, you must roll a 7 before rolling the Point again; if the Point appears before rolling the 7, you lose.

A Don’t Pass Bet is essentially the opposite of a Pass Line Bet, and is placed on the craps table in the "Don't Pass" bar before the Come Out Roll. When the Come Out Roll is 3 or 2, the Don’t Pass Bet wins. When the Come Out Roll is 7 or 11, the Don’t Pass Bet loses. When the Come Out Roll is 12, the bet is returned to the player in a push. When the Come Out Roll is 4, 5, 6, 8, 9, or 10, that number becomes the Point. Once the Point has been established, Don’t Pass Bets win when you roll 7 before rolling the Point again. If you roll the Point before rolling 7, the Don’t Pass Bets lose. A winning Don’t Pass Bet pays even money (1 to 1).

 

Come Bets
Bet placed after Come Out Roll

  • Win: when the roll is 7 or 11
  • Lose: when the roll is 2, 3 or 12
  • Come Point: when the roll is 4, 5, 6, 8, 9, or 10. To win, you must roll the Come Point again before rolling 7; if 7 appears before rolling the Point, you lose.

The Come Bet is placed in the "COME" bar on the craps table after the Point has been established by the Come Out Roll, and before any roll of the dice. Come Bets win when the next roll is 7 or 11, and lose when the roll is 2, 3, or 12. When you roll 4, 5, 6, 8, 9, or 10, that number becomes "the Come Point," then the dealer moves the come bet from the "COME" bar on the craps table to the box corresponding to the Come Point: "4, 5, SIX, 8, NINE, or 10." If you roll the Come Point again before rolling 7, the bet pays even money. The Come Bet stays in place until the Come Point or 7 is rolled.

 

Don't Come Bets
Bet placed after Come Out Roll

  • Win: when the roll is 2or 3
  • Lose: when the roll is 7 or 11
  • Push/Tie: when the roll is 12
  • Don’t Come Point: when the roll is 4, 5, 6, 8, 9, or 10. To win, you must roll 7 before rolling the Don’t Come Point; if the Don’t Come Point appears, you lose.

The Don't Come Bet is the opposite of a Come Bet. The bet is placed after the Come Out Roll in the "Don't Come Bar" on the craps table. Don't Come Bets win when the next roll is 2 or 3, and lose when the roll is 7 or 11. When you roll 12, the bet is returned in a push. When the roll is 4, 5, 6, 8, 9, or 10 it becomes "the Don’t Come Point" and the dealer moves the bet from the "Don't Come" bar to the right corner over the box corresponding to the Don’t Come Point: "4, 5, SIX, 8, NINE, or 10." After the Don’t Come Point is established, Don't Come Bets win even money when 7 is rolled and lose if the Come Point is rolled. Don't Come Bets will stay in place until the Don’t Come Point or 7 is rolled.

 

Pass Line Odds Bets
Bet placed after a Point is established (placed in "Pass Line" bar after a Pass Line Bet has been made).

  • Win: when the roll is 4, 5, 6, 8, 9, or 10

The Pass line Odds Bet can be made only after the Point has been established. To place a Pass Line Odds Bet, left-click outside the "PASS LINE" bar, under your original Pass Line Bet. To win, you must roll the Point. A winning Pass Line Odds Bet pays true odds: 2-to-1 on a roll of 4 or 10, 3-to-2 on a roll of 5 or 9, and 6-to-5 on a roll of 6 or 8. Unresolved Pass Line Bets may be removed.

An Odds Bet is a "back up" of an original bet. The maximum Odds Bet is 2 times your original bet.

 

Don't Pass Line Odds Bets
Bet placed after a Point is established (placed in "Don't Pass" bar after a Don't Pass Line Bet has been made).

  • Win: when the roll is 4, 5, 6, 8, 9, or 10

The Don’t Pass Line Odds Bet can be made only after the Point has been established. To place a Don't Pass Line Odds Bet, left-click the right-side of your original bet in the "Don't Pass Bar." To win, you must roll the Point. A winning Don't Pass Line odds bet pays true odds: 1-to-2 on a roll of 4 or 10, 2-to-3 on a roll of 5 or 9, and 5-to-6 on a roll of 6 or 8. An unresolved Don't Pass Line Odds Bet may be removed.
An Odds Bet is a "back up" of an original bet. The maximum Odds Bet is 2 times your original bet.

 

Come Odds Bets
Bet placed after a Come Point is established (placed in "4, 5, SIX, 8, NINE, or 10" bar).

  • Win: when the roll is 4, 5, 6, 8, 9, or 10

The Come Odds Bet can be made only after the Come Point has been established. To place a Come Odds Bet, left-click directly above your Come Bet in the box that corresponds to the Come Point: "4, 5, SIX, 8, NINE, or 10." A Winning Come Odds Bet pays true odds: 2-to-1 on a roll of 4 or 10, 3-to-2 on a roll of 5 or 9, and 6-to-5 on a roll of 6 or 8. Unlike the original Come Bet, an unresolved Come Odds Bet may be removed.
An Odds Bet is a "back up" of an original bet. The maximum Odds Bet is 2 times your original bet.

 

Don't Come Odds Bets
Bet placed after a Don't Come Point is established (placed in "4, 5, SIX, 8, NINE, or 10" bar).

  • Win: when the roll is 4, 5, 6, 8, 9, or 10

The Don’t Come Odds Bet can be made only after the Don’t Come Point has been established. To place a Don’t Come Odds Bet, click in space directly above your Don't Come Bet in the box that corresponds to the Don’t Come Point: "4, 5, SIX, 8, NINE, or 10." A winning Don't Come Odds Bet pays true odds: 1-to-2 on a roll of 4 or 10, 2-to-3 on a roll of 5 or 9, and 5-to-6 on a roll of 6 or 8. An unresolved Don't Come Odds Bet may be removed.

An Odds Bet is a "back up" of an original bet. The maximum Odds Bet is 2 times your original bet.

 

Field Bets

  • Win: when the roll is 2, 3, 4, 9, 10, 11, or 12
  • Lose: when the roll is 5, 6, 7, or 8

The Field Bet is a bet that the next roll of the dice will be 2, 3, 4, 9, 10, 11, or 12. It is placed in the "FIELD" bar on the craps table before any one roll of the dice. If the next roll is 3, 4, 9, 10 or 11, the Field Bet wins even money. If 2 or 12 is rolled, the Field Bet wins 2 to 1. If 5, 6, 7, or 8 is rolled, the Field Bet is lost.

 

Big 6 and Big 8 Bets
A Big 6 Bet is a bet that 6 will be rolled before 7; a Big 8 Bet is a bet that 8 will be rolled before 7. The bet is placed in either the "Big 6" or "Big 8" box located in the left corner of the craps table. This bet wins even money. Unresolved bets may be removed.

 

Place Win Bet

  • Win: when the roll is 4, 5, 6, 8, 9, or 10 before 7

The Place Win Bet is a bet that 4, 5, 6, 8, 9, or 10 will be rolled before 7. The bet is placed under the corresponding number in the narrow unlabeled bar located under the "4, 5, SIX, 8, NINE, or 10" box. Winning bets payout according to the following ratios: 7-to-6 on numbers 6 and 8, 7-to-5 on numbers 5 and 9, and 9-to-5 on numbers 4 and 10.

Place Win Bets are inactive during Come Out Rolls. The markers are removed after the Come Out Roll, since all Place Bets will be active. Unresolved Place Bets may be removed.

 

Place Lose Bet

  • Win: when the roll is 7 before 4, 5, 6, 8, 9, or 10

The Place Lose Bet is a bet that 7 will be rolled before 4, 5, 6, 8, 9, or 10. The bet is placed over the corresponding number in the narrow unlabeled bar located over the "4, 5, SIX, 8, NINE, or 10" box. Winning bets payout according to the following ratios: 4-to-5 on numbers 6 and 8, 5-to-8 on numbers 5 and 9, and 5-to-11 on numbers 4 and 10.

 

Buy Bets

  • Win: when the roll is 4, 5, 6, 8, 9, or 10 before 7 (bet covered with a "BUY" marker)

The Buy Bet is a bet that 4, 6, 8, 9, or 10 will be rolled before 7. The bet is placed in the box corresponding to the number on the craps table: "4, 5, SIX, 8, NINE, or 10." The bet is covered with a "BUY" marker to distinguish it from a Come Bet. A vigorish (vig.) of 5% is charged when placing a Buy Bet and the winnings are paid at true odds: 6-to-5 on numbers 6 and 8, 3-to-2 on numbers 5 and 9, and 2-to-1 on numbers 4 and 10. If a Buy Bet is lost or removed, the 5% vig. is returned.
Buy Bets are inactive during Come Out Rolls, an "OFF" marker will cover your Buy Bet to indicate that is inactive. The markers are removed after the Come Out Roll, since all Buy Bets will be active. Unresolved Place Bets may be removed.

 

Lay Bets

  • Win: when the roll is 7 before 4, 5, 6, 8, 9, or 10 (bet covered with a "LAY" marker)

The Lay Bet is a bet that 7 will be rolled before 4, 6, 8, 9, or 10. A Lay Bet is essentially the reverse of a Buy Bet. The bet is placed above the corresponding number in the narrow unlabeled bar located above the "4, 5, SIX, 8, NINE, or 10" box. The bet is covered with a "LAY" marker to distinguish it from a Don't Come Bet. A vigorish (vig.) of 5% vig. is charged when placing the Lay Bet and the winnings are paid at true odds: 5-to-6 on numbers 6 and 8, 2-to-3 on numbers 5 and 9, and 1-to-2 on numbers 4 and 10. Lay Bets are active even during the Come Out Roll. Unresolved Lay Bets may be removed.

 

Any 7 Bets

  • Win: when the roll is 7

The Any 7 Bet is a bet that the next roll of the dice will be 7. This bet is placed on any one roll of the dice in the "ANY SEVEN" area on the craps table. If 7 is rolled, you win 4 times your bet.

 

Any 11 Bets

  • Win: when the roll is 11

The 11 Bet is a bet that the next roll of the dice will be 11. This bet is placed on any one roll of the dice in the box on the craps table containing the two illustrated dice that add to 11 or on a circled ‘E’. If 11 is rolled, you win 15 times your bet.

 

Any Craps Bets

  • Win: when the roll is 2, 3 or 12

The Any Craps Bet is a bet that the next roll of the dice will be 2, 3, or 12. This bet is placed on any one roll of the dice in the "ANY CRAPS" area on the craps table or on a circled ‘C’. If 2, 3, or 12 is rolled, you win 7 times your bet.

 

Horn Bets

  • Win: when the roll 2, 3, 11, or 12

The Horn Bet is a bet that the next roll of the dice will be 2, 3, 11, or 12. This bet is placed on any one roll of the dice in the "HORN" box on the craps table. A Winning Horn Bet pays 15-to-1 on numbers 3 and 11, and 30-to-1 on numbers 2 and 12.
Placing a Horn Bet divides your wager by four. A quarter of the bet is placed on each number. When you win, the amount won is a quarter of your total bet times the given odds.
Hardway Bets

  • Win: 4 (2+2), 6 (3+3), 8 (4+4), or 10 (5+5) rolled before 7

The Hardway Bet is a bet that the next roll will be 4, 6, 8, or 10 as doubles (2+2, 3+3, 4+4, or 5+5) before rolling 7. The Hardway Bet is placed in the box on the craps table containing the two illustrated dice corresponding to the number. Rolling a number by doubles is said to be rolling the number "the hard way." For example, a roll of 4+4 is a called a "hard 8," while a roll of 5+3 or 6+2 is called an "easy 8." A winning bet pays 7-to-1 on numbers 4 and 10, and 9-to-1 on numbers 6 and 8.
Unresolved Hardway Bets may be removed; they are inactive during Come Out Rolls.

 

Betting Limits
The minimum bet in Craps is $1 and the maximum bet is $100. This does not include odds backing a bet.

 

Options
The following options are available:

  • Play sound effects (turning off sound effects turns off the voice sample and the game sound effects)
  • Play ambient sounds (turning off ambient sounds turns off the background hum and chatter of the casino)
  • Play animations (turning off animations skips the dealing animation and the clear table animations)

 

Lobby
To exit the game you must play out the hands you have been dealt or forfeit your bets, then click the LOBBY button (located at the lower-right of the screen). You will then exit the game and return to the main menu.

 

Cashier
To access the cashier where you can deposit funds into your account, click the CASHIER button.

 

 

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